Rayman Origins: Review

It would seem, well, what are the prospects of such an ancient genre as a two -dimensional platformer? At the moment, there are enough game entertainment for every taste – races, shooters, strategies … multimillion -dollar budgets, realistic graphics, scripts to match Hollywood. Against such a rich background of the game, familiar from childhood, since the day of the star hour „dandy“ and „segi“, look a little primitive. Despite all this, platformers are still popular, even if you do not take into account all kinds of “flash drives”, in the form of which most of these games are created. Recall the same Super Meat Boy or Trine. So Ubisoft I also decided to shake the antiquity and released Rayman Origins -The prequel itself is the first part of the Rayman adventure series, published in 1995.

… and everything spun

A funny screening video introduces us to the plot (if I may call it) games. Reyaman Sajorishchi, resting too noisily, angered some underground villains who imprisoned all the violators of tranquility in the dungeon. And right – there was nothing to snore that that even underground it is impossible to sleep normally. The dead people also need peace. Reiman has to be the only one (not without our help) to break out of imprisonment, look for a way to free the rest and return home.

And here everything really spun. Sprint, jumping, blows, jumping again … Plopted a couple of villains, climbed the steep wall, gathered a pack of bonuses along the way, rested a little – and again forward. From the very first minutes, nostalgia rolled in those glorious times when such games were in high hold. It is a pity that I had to play on the keyboard – only the gamepad is not enough for complete happiness. So use this controller as soon as possible.

The gameplay, what can I say, is straightforward – the child will understand the essence of the way. We run from one edge of the level to another, avoiding traps and all kinds of enemies along the way, gaining glasses thanks https://www.lnrprecision.com/news/breaking-down-fees-for-skrill-casino-deposits-and-withdrawals.html to the destruction of these very opponents and the collection of certain bonuses (here they are called “lums” and “electrons”). Dynamically, cheerfully and sometimes so captivates that after some time statements like “Yes, this is a game for shkolota!»Cause sincere bewilderment.

Yes, it is children who will always be the main audience of such games. But nothing will prevent you from playing in Rayman Origins and adults, not only because of nostalgia. Sometimes I want to be distracted – from work or study, unnecessarily straining my head. Half an hour of meaningless races with Reiman is exactly what is needed in this case. And certainly better those hundreds of faceless “flash drives” with the “Best Office Game of 2012!“.

However, you can run not only with the main character, familiar to us for the second ten years. As the levels pass, other characters open. Choosing a new comrade Reiman on the start location – and go. Surprise number one, pleasant – you can play together, cooperative mode with all delights in stock. Surprise number two, pleasant much less – it will not work to play on the network, only one computer. It is not clear why the multiplayer is limited by such a curly regime – the possibility of playing on the Internet would be completely useful.

However, the pleasure of the game alone is also a lot. Especially if you set yourself the goal of collecting absolutely all the “lums”, find all the secret rooms (usually two pieces at the level) and do it as much as possible. The task is not easy – sometimes you are fond so that the same “break for half an hour” is delayed.

Separately I will mention special locations, access to which opens for a fairly large number of „electricians“. This is where the real „hardcore“ begins with fingers breaking on the keyboard. If you fail, you will have to start the level from the very beginning, so you can sit for the passage of „secrets“ for a very long time. However, you will not frighten the first prefix platformers-they are both Mario and some Super Contra They took place entirely at all without any conservation and control points.

It is necessary to save the princess, save yourself from the feasts, collect all the „lums“, and it would also be nice to choose that medal … only how to do it all?!

Magic country

Ubisoft intentionally refused to develop Rayman Origins In 3D. Apparently, the two -dimensional picture is much nicer for them – this is noticeable by how this important part of the game is efficiently executed. It’s not only about drawing technique, although it is also at the highest level. After an hour of the game, I had a question that I still cannot find an intelligible answer to: where the developers draw inspiration to create such locations? There are, of course, assumptions, but hardly Michel Ansel (Michel Ancel) with colleagues so actively use drugs to change consciousness. Although … the level of crumbling rocks, each of which strives to crush the protagonist, run around the field with giant wind pipes and drums, on which you can jump, like on a trampoline, flights on flies and some completely unknown areas, to describe the words and wordsDo not pick up. And after all, not only the background changes, but also the way of passing-somewhere you can take a no hurry in terms of level, looking into all the back streets, and somewhere you will have to run headlong, otherwise Reiman is not to do with Reiman.

I am pleased that Ubisoft does not save on trifles. Quite the opposite-even the most inconspicuous and seemingly optional things like a detailed rendering of the background or some secondary animations are made in conscience. The local conservation system is slightly annoyed, more precisely, its absence is only memorizing control points, which sometimes you have to recall a difficult section several times. Otherwise there is nothing to complain about – it remains only to complain once again for the lack of a network mode.

The voice acting did not disappoint either – the music is quite consistent with the high level of quality set by level designers. As you can notice from the scach for a roller, the sounds of the actions of the heroes are also sometimes added to the music. If you quickly collect “lums” and knock on the opponents on the head, then in the end you can get a funny melody.

You can always return to previous locations to change the character or go through the newly opened secret level.

Simple to the impossibility, but at the same time, a delayed game. Rayman Origins Many people will like – it doesn’t matter if you start it with the aim of remembering your childhood or just to get a little distracting from pressing worries. Peppy gameplay and original performance should not leave indifferent even the most burned “hardcore”, who are not supposed to be in status and look towards such entertainment. About children for whom, in fact, he tried Michel Ansel, you don’t even have to speak – for them the game will be a great gift.

Pros: dynamic and delaying gameplay;level design;Moderately high complexity.
Cons: conservation system;lack of a normal cooperative.

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